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Unity assets bundle extractor assembly-csharp
Unity assets bundle extractor assembly-csharp






  • Improve the errors logged to progress dialogs and make them stay open if an error occured.
  • Fix the window focus after progress dialogs.
  • unity assets bundle extractor assembly-csharp

    Write assets listed in the preload table before others.Fix the serialized flag for bundles so it is not set on.Fix the file order in written bundles to stay the same.Add a new console command 'applyemip' to apply installer packages.

    unity assets bundle extractor assembly-csharp

  • Add support for 2018.3 streamed mesh export is not tested.
  • Bundle replacer type information and hashes inside installer packages.
  • Add a new 'Add' option for MonoBehaviours.
  • Installers created with the 64bit version can't be used on 32bit systems but an installer package can be exported from the 64bit version and imported in the 32bit version to create a 32bit installer.

    unity assets bundle extractor assembly-csharp

    I included a 32bit and a 64bit version although it doesn't use much memory. I tested this tool with 7 Days to Die's bundles but let me know if you encounter any bugs or if you have suggestions. assets files from bundles, import them back, modify most asset formats with plugins and dumps with type information and create a standalone installer from the modifications. Unity Assets Bundle Extractor (UABE) is a stylish tool that allows editing asset bundles and.








    Unity assets bundle extractor assembly-csharp